Description

Application

Balance training device is used for diseases of the central and peripheral nervous system, musculoskeletal system; its usage significantly improves motion coordination, postural stability and management of the center of gravity.

Neurology – it is used for the rehabilitation of patients who have suffered a stroke, paresis, plegics, Parkinson's disease and multiple sclerosis.

Orthopedics – helps to increase stability of the spine in the trunk and waist, also helps in rehabilitation after injuries and spine diseases, knee and ankle joints injuries, and for the prevention of contractures.

Physiotherapy exercises – general strengthening of the physical conditions, stimulation of the intestine, improvement of blood circulation in the pelvic region, training of the muscles of the lower extremities, prevention of osteoporosis, training of the functions of the vestibular apparatus.

Advantages

The basis of the complex is the biomechanical sensor "Trust-M" with a high-precision registration of the angles of inclination and the determination of the spatial position.

The training device allows you to perform training in 2 planes simultaneously: sagittal and frontal.

You can set restrictions for training in one plane only.

Adjustable degree of rigidity of the platform.

Handrails are available to support the patient.

It is possible to train standing and sitting.

The biofeedback system with a set of fascinating games – "Target", "Trajectory", "Snowboard", "Ship", "Walking", "Quadrocycles", "Hang-glider". Connect to PC via telemetry channel.

Dimensions of the balancing platform 700 х 500 х 170 mm

Load range (allowable weight of the patient) 15–150 kg

Maximum range of inclination angles in the sagittal plane 12.9 degrees

Maximum range of inclination angles in the frontal plane 17.8 degrees

Adjustment of platform tilt stiffness 2 modes

PC connection interface wireless, by telemetry

Battery life up to 6 hours

Software for training with gaming environments at least 6 game scenarios

Software Patient database registration and analysis of conducted training

Visualization of BFB game environments 2D, 3D stereo, 3D virtual reality (when using a VR helmet)